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5 February 2026
- 01:0201:02, 5 February 2026 WikiBooks (hist | edit) [1,557 bytes] HollowLeaf (talk | contribs) (Created page with "thumb|380px '''Available in:''' Builder, Library The '''WikiBooks''' card displays community-written opening theory from Wikibooks.org for the current position on the board. Each entry provides strategic explanations, typical plans, and historical context for the opening, helping you understand the ideas behind the moves rather than just memorizing variations. You can '''read''' the theory directly within the card to understand the...")
- 00:4500:45, 5 February 2026 Repertoire Deviations (hist | edit) [9,422 bytes] HollowLeaf (talk | contribs) (Created page with "'''Location:''' Tools > Repertoire Deviations class=fullwidth|frameless|border|6000px The '''Repertoire Deviations''' tool highlights the critical points where your actual games diverge from your prepared repertoire. By comparing your played moves against your study material, it reveals which openings and positions need attention, helping you refine your training and close knowledge gaps with precision. Rather than reviewing games in...")
26 January 2026
- 14:1114:11, 26 January 2026 Rare Moves (hist | edit) [5,771 bytes] HollowLeaf (talk | contribs) (Created page with "{{Notice|Subscribers Only|This functionality is available for <b>Basic</b> and higher subscription tiers.}} '''Available in:''' Builder '''Rare Moves''' analyzes your existing repertoire to identify moves that are highly unlikely to be played in real games. Using probabilistic models from '''Maia''' or '''Lc0''', the system evaluates each move in your repertoire against expected human play, highlighting low-likelihood continuations that rarely occur in practice. This a...")
31 December 2025
- 20:3520:35, 31 December 2025 MCP (AI Integration) (hist | edit) [4,855 bytes] HollowLeaf (talk | contribs) (Created page with "The '''Repertoire Builder''' provides the ability for AI companies and chat based agents to securely connect to your personal chess data using the '''Model Context Protocol (MCP)'''. This integration allows external AI systems to query your repertoires and games directly, making it possible to have informed and contextual conversations about your openings, positions, and preparation. By exposing your data through MCP, the Repertoire Builder enables a new class of chess...")
- 20:1420:14, 31 December 2025 Repertoire Generator (hist | edit) [5,856 bytes] HollowLeaf (talk | contribs) (Created page with "'''Location:''' Tools > Repertoire Generator class=fullwidth|frameless|border|6000px The '''Repertoire Generator''' allows you to import your games from '''Chess.com''', '''Lichess.org''', and your own '''PGN files''' to automatically generate engine-approved repertoire templates. These templates can then be loaded directly into the '''Repertoire Builder''', allowing you to rapidly create custom repertoires that are grounded in your act...")
30 December 2025
- 22:1222:12, 30 December 2025 Repertoire Puzzles (hist | edit) [6,295 bytes] HollowLeaf (talk | contribs) (Created page with "class=fullwidth|frameless|border|6000px '''Location:''' Puzzles > Standard Puzzles '''Repertoire Puzzles''' lets you train tactics using puzzles that match the openings found in your repertoires. Instead of drawing from a general pool without context, the system identifies the openings present in your repertoire lines and then generates puzzles based on those openings, helping you practice tactical patterns that arise from the openings you...")
- 21:4921:49, 30 December 2025 Standard Puzzles (hist | edit) [6,410 bytes] HollowLeaf (talk | contribs) (Created page with "class=fullwidth|frameless|border|6000px '''Available in:''' Practice '''Standard Puzzles''' lets you train your tactical skills using a large, curated puzzle database. Puzzles can be filtered by rating, side to play, theme, and opening, allowing you to focus on positions that best match your training goals. Each puzzle is rated and adapts to your performance, providing a structured and measurable way to improve calculation, pattern recogniti...")
- 20:4220:42, 30 December 2025 Gap Analysis (hist | edit) [6,114 bytes] HollowLeaf (talk | contribs) (Created page with "thumb|380px '''Available in:''' Builder '''Gap Analysis''' scans your existing repertoire to identify potentially missing moves based on how frequently they occur in real games. Using either '''Lc0''' or '''Maia''', the analysis compares your current lines against probabilistic expectations derived from millions of games, highlighting gaps where important moves are not yet covered. This provides a fast, practical way to assess the...")
9 December 2025
- 21:2421:24, 9 December 2025 Leela Chess Zero Engine (hist | edit) [3,894 bytes] HollowLeaf (talk | contribs) (Created page with "{{Notice|Subscribers Only|This functionality is available for <b>Basic</b> and higher subscription tiers.}} thumb|380px '''Available in:''' Builder, Library, Practice, Tools The Leela Chess Zero Engine card provides deep-learning evaluations of the current position using the <b>t1-256x10 distilled neural network</b>. Unlike classical engines that rely on brute-force search, Lc0 evaluates positions through pattern recognition, long-...")
- 21:0121:01, 9 December 2025 Solitaire (hist | edit) [9,584 bytes] HollowLeaf (talk | contribs) (Created page with "'''Location''': Trainer > Candidate Move Trainer The '''Solitaire Trainer''' allows you to practice chess by playing through games entirely on your own. You can load any game — from our master-game library, your personal saved games, or by importing your own PGN — and step through the moves as if you were the original player. As you play, you will receive immediate feedback on each move, and at the end of the session you’ll receive a full review to help you unders...")
23 November 2025
- 16:5816:58, 23 November 2025 Maia Engine (hist | edit) [4,041 bytes] HollowLeaf (talk | contribs) (Created page with "== Maia Engine == thumb|380px '''Available in:''' Builder, Library, Practice, Tools The Maia Engine card provides a human-like evaluation of the current position by showing the move probabilities predicted by Maia, a neural-network model trained on millions of real human games at different skill levels. Unlike traditional engines that aim for perfect play, Maia focuses on how humans actually respond, making it a powerful tool for...")
- 15:0215:02, 23 November 2025 Terms and Conditions (hist | edit) [6,580 bytes] HollowLeaf (talk | contribs) (Created page with "'''Effective Date: November 11, 2025''' '''Summary:''' This document explains how Chessboard Magic operates, what data we collect, your rights under privacy law, and the rules you agree to when using the Repertoire Builder. Please read carefully. == 1. Introduction == Welcome to the Chessboard Magic Repertoire Builder. By accessing or using this Service, you agree to these Terms of Service and Privacy Policy. These Terms explain your rights and responsibilities when...")